** USA English Items **
Scorpoid
Kalpoid
Corralien
Sentiarch
Training ROVER
Mercenary
NG4 Robot
Lizard Man
Battle Mage
Arcangel
Arcangel
Kron 2000 Robot
Angel
Angel
US Military
US Military
MkI War Robot
Hypermale
Hyperfemale
Hyperdroid
Hyperpriest
Civilian
Civilian
Enemy ROVER
Centurion
Terrorist
Kron 2000 Robot
Terror Troop
Fire Fly
Bio Morg
MkII War Robot
Laser Turret
FUSE Turret
Ninja
Napalm Turret
Holo Rifle
Small calibre armor piercing
weapon with three shot burst
fire. Standard armament
for the Holozone.
Holo Cannon
A heavy weapon designed to
emulate battle class armor
peircing weapons such as the
Roto Cannon. Lacks burst fire.
Pistol
Small semi-automatic pistol
intended for use as a back up
weapon. Silenced, therefore
useful for covert missions.
Shot Pistol
A small single handed weapon
that fires specially modified
Shotgun shells. Limited in
range to six metres.
Machine Pistol
Lightweight automatic weapon
that fires pistol rounds.
Features fast rate of fire
and three shot burst mode.
Repulse Rifle
Automatic carbine that is the
standard armament for allied
forces. Features three shot
burst fire.
Laser Rifle
Highly accurate energy weapon
that lacks burst fire. Ideal
for long range assassinations
and for poorly skilled units.
Autorifle
Heavy and accurate weapon
that can fire only in bursts
of two shots. Useful in many
general combat situations.
Chain Gun
Extreme powered automatic
that can fire only in bursts.
Very heavy but great for mass
destruction of all kinds.
Shotgun
Manually pumped shot weapon.
Fires particulate rounds and
lacks burst fire. Limited in
range to six metres.
HAVOK Gun
High Attack Velocity for
Optmium Kill Gun. A fast
rotary chain weapon that can
fire only in bursts. 
Tazer Pistol
Small electro stun gun used
for capturing targets by
police forces. Limited in
effective range to 3 metres.
Biorifle
Long range weapon used for
putting targets to sleep
and for delivering toxins.
Lacks burst fire capability.
Disintigrator
Powerful energy weapon that
uses Carbide Slug ammo. Has
optional burst fire and is
Capable of melting walls.
Roto Cannon
Heavy duty armor piercing
FUSE cannon with three shot
burst fire capability. Used
widely in an anti-tank role.
Thunder Cannon
Battle class war cannon that
fires fragmented lead slugs
using a liquid propellant.
Lacks burst fire capability.
Storm Cannon
Also known as an ASC. High
power automatic weapon that
fires ERR explosive rocket
rounds singly or in bursts.
Grenade Launcher
Optically sighted long range
grenade ejector. Fires ERR
rounds singly. Useful for 
hard target destruction.
Rocket Launcher
Krell II Rocket targeting
and deployment anti-tank
weapon. Highly accurate and
powerful explosive launcher.
Napalm Gun
Light, hand held incendiary
bomb deployment system. 
Features moderate accuracy
and three shot burst fire.
Inferno
Automatic spray flame gun
used in infestation areas.
Wide field or narrow field
attack modes supported.
Blast Burner
War-TOX Pyroxplosive flame
gun with a high intensity
burn. Lacks burst fire but
ideal in enclosed areas.
Thermic Disruptor
Small but very powerful
wall melting weapon that
burns iron in oxygen to
produce a very hot flame.
Throwing Dagger
Bladed throwing weapon.
Silent, accurate and well
balanced. Cannot be used
as a stabbing weapon.
Shuriken
Long range bladed weapon.
Small and silent metal
throwing star. Can be
retrieved and re-used.
Combat Knife
Close quarters stabbing
knife, useful as a backup
weapon or against targets
without adequate armor.
Chainsaw
Steel combatsaw with high
kill potential. Used in
space dreadnaught raids
and close range attacks.
Glaive
Powerful bladed stabbing
weapon. Does more damage
than a standard combat
knife.
Crowbar
Heavy iron bar used to
hit targets. Silent and
useful for rendering
targets unconscious.
Fist




Claws




Talons




Holo Grenade
A virtual bomb used on a
Holo Zone as test grenade
weapon. Virtually identical
to an impact grenade.
Impact Grenade
Thrown explosive with an
impact fuse. Used in an anti
personnel role and for light
target clearance.
Nova Bomb
Powerful hand grenade that
creates a super heated sphere
of air around the blast zone
severely damaging targets.
Krell Rocket
Powerful target programmable
one shot rocket. If correctly
launched a Krell Rocket will
hardly ever miss.
Fire Bomb
Hand Incendiary Grenade.
Equivalent in damage yield to
a round from a Napalm Gun. 
Useful for lighting.
Smoke Bomb
Fused Gas Grenade. 
Useful for cover or sending
targets to sleep without
causing damage.
Stun Probe
Localised stun weapon. Not
explosive but uses chemicals
to induces any unit that is
hit directly to sleep.
Proximity Bomb
High explosive proximity
bomb with 90R motion sensor.
Useful for setting traps and
covering exits.
Clearance Mines
Small bomblets that cause
minimal damage used to clear
away battlefield debris and
thin walls.
Proximity Detonator
Proximity bomb that transmits
a detonation signal when it
is triggered. Use it to set
powerful REMEX based traps.
Light REMEX
Radio triggered light plastic
explosives. Moderate damage
factor. Use with a detonator
to destroy many target types.
Heavy REMEX
Radio triggered heavy plastic
explosives. Very high damage
factor. Use with a detonator
to destroy hard targets.
FLAMEX
Radio triggered incendiary
weapon. Large fire area and
powerful flame. Useful for
proximity based traps.
Skystrike
Off Map Support Option.
No line of sight to the hit
zone is neccesary, just radio
in the co-ords and stay clear.
Teeth




Gas Grenade
Anaesthetic Gas Grenade. 
Cannister of Noctox IV gas
which sends targets to sleep
rapidly with minimum damage.
Flak Suit
Light Body Protection.
Capable of stopping a pistol
round or shrapnel and debris
from an explosion.
Light Lace Armor
Moderate Body Protection.
Capable of absorbing damage
from most light hand weapons
including rifle rounds.
Heavy Lace Armor
Heavy Body Armor.
Capable of absorbing a direct
hit from an Impact Grenade or
FUSE Cannon shell.
Fullerine Plate Armor
Very Heavy Body Armor.
Capable of protecting the
wearer from very heavy battle
class weaponry. 
Fire Suit
Total Fire Protection.
Medium conventional armor
plus immunity from fire damage
and flame attacks.
Gas Mask
Smoke Protection.
Gives the wearer immunity to
smoke damage incurred when
moving or standing in smoke.
Pistol Clip
Ammunition for the Pistol.



Shot Pistol Shells
Shot Pistol Ammunition.



Repulse Rifle Clip
Repulse Rifle Ammunition.



Machine Pistol Clip
Machine Pistol Ammunition.



Laser Charge
Laser Rifle Ammunition.



Autorifle Clip
Autorifle Ammunition.



Shotgun Shells
Ammunition for the Shotgun.



Biorifle Darts
Ammunition for the Biorifle.



Chain Magazine
Ammunition for the Chain Gun.



HAVOK Magazine
HAVOK Gun Torus Ammunition.



Carbide Slugs
Disintigrator Ammunition.



Thunder Shells
Thunder Cannon Ammunition.



FUSE Shells
Ammunition used by the FUSE
Cannon and the Roto Cannon.


ERR Clip
Explosive Ammunition for the
Storm Cannon and the Grenade
Launcher.

Krell II Rockets
Rocket Launcher Ammunition.



Napalm Gun Clip
Napalm Gun Ammunition



Inferno Clip
Ammunition for the Inferno.



Burner Fuel
Two refills of fuel used by
the Blast Burner.


Thermic Slugs
Thermic Disruptor Ammunition.



Detonator
Long range radio detonator.
Use to trigger planted REMEX
exlosives from a distance.

Kalpoid Gun
Electro Phaser Weapon.



Medikit
Medical supplies. Will heal
wounds. This item can be
used on lifeforms, robots
or Holozone ROVERS.
Medidrugs
Pain relief. Will restore
some lost health. These are
ineffective on robots but
may be used in the Holozone.
Stimulant
Energizer. Will restore some
lost Stun Health and Stamina.
Cannot be used on robotic
or android troops.
Pass Key
Can be used on locked doors.
Opens normal doors.


Security Key
Can be used on locked doors.
Opens security doors.


Flashlight
Hand Light. In use whenever
it is held in a either hand.
Boosts the visual range of
the unit holding it.
Mine Scanner
Long range hidden object and
mine detector. Scans arc of
vision only and cannot scan
through walls.
Remote Scanner
Mine scanner. Can scan any
area specified within ten
metres of the user. Can scan
360_ but not through walls.
Holotape
Alien analogue storage unit.
Commonly used to record Holo
Zone tales and other laser
holography images.
Data Slug
Small metallic storage medium
that is commonly used to
store digital audio/video or
electronic information.
Infocrystal
Digital storage device used by
the military. Data is encoded
into the molecular structure
of the crystal for security.
Isotope Rod
Plaslead lined carrying tube
containing a volatile metal.


Docutube
Generic storage device used
for carrying paper, plaper
and other low security items.

Biostore Unit
Small freezing unit used for
the transport of bio-matter
such as DNA or embryonic
material.
Smoke Mine




Light Mine




Heavy mine




Land Mine




Small Fire Mine




FUSE Cannon
Large battlegun with three
shot burst fire capability.
Used in a light anti-tank or
anti-personnel capability.
Large Fire Mine




Light Door Pad




Heavy Door Pad




Long Door Pad




Ninja Chop







Aimed Burst
Snap Burst
Aimed Shot
Snap Shot
Burst Fire
Refill
Automatic 5
Automatic 15
Automatic 3
Automatic 9
Narrow Field
Wide Field
Fire
Throw
Stab
Attack
Hit
Punch
Programmed Shot
Hurl
Plant
Radio Strike
Reload
Activate
Heal
Swallow
Inject
Use
Scan
BASIC HOLOTRAINING
ADVANCED HOLOTRAINING
FIRST HOLOTRAINING
HOLOZONE MALFUNCTION
MARSBASE COMMAND
POWERDOME RAID
PROJECT AQUANAUT
COMMANDO
ROMULUS AND REMUS
ICE STATION DELTA
INFESTATION
ROBOT MALFUNCTION
CODENAME ARISTOCRAT
HIVE RESCUE
BASE PAIR
SYNDICATE CITY
TERMINUS
BIOLAB ESCAPE
OPERATION DREADHULK
CAMP NINJA
GENETIC REVOLUTION
APOCALYPSE
SUPER SPY
DRONE DEPLOYMENT
PLANET MESSIAH
MERCENARY























PURGE
WAR GAMES
CAVERN COMBAT
HOLOGRAPHIC FIGHT
CRISS CROSS
ORGANIC
WOODLAND BATTLE
HOLMIUM MINES
CRISS
STRIFE
DESERT WIND
STAKEOUT





































Aliens
Trainees
Mercenaries
Arcangels
Angels
US Military
Hyperion Sect
Civilians
Holozone Basic
Holozone Advanced
Holozone Primary
Arcangel Support
Arcangel Primary
Arcangel Night
Hyperion Support
Hyperion Primary
Hyperion Night
Flamers
Strife Primary
Mercenary
Core Generic
Terrorist Primary
Civilian
Automatics
Covert Operations
US Primary
CPU Generic
Arcangel Secondary
Hyperion Secondary
US Secondary
Holotape Non-Operational
Data Slug Player Not Available
Infocrystal Data Is Security Locked
Cannot Use An Isotope Rod Here
Documents Are Classified
No Biotransfer Available
Artificial Intelligences
Commando Armory
US Restricted
Hand Weapons
Anti Alien Items
Ninja Weapons
** END OF FILE **

